AD&D 1e Dragon Magazine #111 Jul 1986 Death of Archmage
Published in 1986, this issue of Dragon Magazine for Advanced Dungeons & Dragons 1st Edition is in Very Good condition: Bend to bottom corner of front cover. Whitening on cover edges, heavier at spine. Writing in pen on 3 pages (table of contents, letters, and forum). Module and interior playing aids for module not separated.
The July 1986 issue of Dragon Magazine includes the following articles:
- "Death of an Arch-Mage," by Michael D. Selinker, pp. 41-61. A murder mystery module for AD&D for character levels 4-8.
- "Dungeon Adventures," by Roger E. Moore, pp. 18-20, 26. Everything there is to say about our new publication.
- "Good Stuff, for a Spell," by John M. Maxstadt, pp. 8-13. Magic-focusing items.
- "The Marvel-Phile," by Jeff Grubb, pp. 88-89. An advanced look at a long shot.
- "Maxima," pp. 82-83. Back from the future in the Villains & Vigilantes game.
- "Microscopic Monsters," pp. 27-34. Single-celled organisms take on monstrous proportions.
- "No Campaign Ever Fails," pp. 22-26. How to recognize and correct an uncontrolled campaign.
- "Phoenix," by Roger E. Moore, pp. 78-81. Bright and dark in the Marvel Super Heroes universe.
- "Pull the Pin and Throw," pp. 66-70. Grenades explode into the Top Secret game.
- "Quantum," pp. 90-93. A quantum leap in Champions gaming.
- "Supergirl," pp. 84-87. The Maid of Steel in the DC Heroes game.
- "Welcome to Malachi," pp. 14-17. A "game city" designed with magic in mind.
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